Streaming Media Device Market Size By Application, Industry Analysis Report, Regional Outlook (Europe, North America, Asia Pacific, Middle East & Africa, And South America), Growth Potential, Price Trends, Competitive Market Share & Forecast 2023 - 2030 (Recession Impact Analysis)
ID : MRU_
48428 | Date :
Jan, 2023 | Pages :
168 | Region : Global |
Publisher : RI
Streaming media devices are especially designed to play, stream and control video-sharing websites such as Hulu, You Tube and Netflix. This media device enables the users to connect the video display device to the internet in order to easily access online steaming contents. Streaming media tools allow the on-demand or real-time presentation and dispersal of audio, video and multimedia content over a communication channel, usually a dedicated IP network or internet managed by a facility provider.
The streaming media device market is experiencing growth owing to factors such as easy connectivity with electronic devices, growing assimilation of digital content with streaming media devices and growing adoption of cloud services. The incorporation of the streaming media devices with digital video content, offers flexibility to watch or listen the video/audio files anytime. Adoption of cloud services to improve mobility and portability of the media devices is growing rapidly. The growing consumer preference toward access-based method, which allows subscribers to access video libraries or digital content stored in the cloud has boosted streaming device producers to spend in cloud computing services for higher profitability. Apart from this, increasing investment in webcasting to hold company expenditure is also a major factor impelling the streaming media device market to grow.
North America is estimated to hold the major share in the market owing to the tech savvy population in this region. Furthermore, Asia Pacific is anticipated to be among the major adopters of the streaming media device during the forecast period. The streaming media device market in the Asia Pacific region is in its promising stage, and the rising inclination of users toward advanced technological products is expected to improve the growth in the region. Besides this, the growing adoption of video-on-demand services and growing awareness about streaming devices is also anticipated to boost the demand for streaming media devices in Asia Pacific region.
The Global Streaming Media Device Market was valued at xxx million USD with a CAGR xx% from 2018-2022. Subsequently, it will touch xxx million USD in 2023 with a CAGR xx % from 2023-2030.
In the global Streaming Media Device Market, This report focuses particularly in North America, South America, Europe and Asia-Pacific, and Middle East and Africa. This report classifies the Market on the basis of application, type, regions, and manufactures.
In Market segmentation by manufacturers, the report covers the following companies-
Google
Roku
Sony
ASUSTeK Computer
Microsoft
Samsung Electronics
In Market segmentation by geographical regions, the report has analysed the following regions-
North America (USA, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, Columbia etc.)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)
In Market segmentation by types :
Media Streamers
Game Consoles
Others
In Market segmentation by applications :
Commercial
Residential
The research provides answers to the following key questions:
• What is the estimated growth rate and Market share and size of the Streaming Media Device Market for the forecast period 2023-2030?
• What are the driving forces in the Streaming Media Device Market for the forecast period 2023-2030?
• Who are the prominent Market players and how have they gained a competitive edge over other competitors?
• What are the Market trends influencing the progress of the Streaming Media Device industry worldwide?
• What are the major challenges and threats restricting the progress of the industry?
• What opportunities does the Market hold for the prominent Market players? Any special requirements about this report, please let us know and we can provide custom report.
Note – In order to provide more accurate market forecast, all our reports will be updated before delivery by considering the impact of COVID-19.
Table of Contents
1 Report Overview
1.1 Study Scope
1.2 Major Manufacturers Covered in This Report
1.3 Market Segment by Type
1.3.1 Global Streaming Media Device Market Size Growth Rate by Type (2020-2030)
1.3.2 Media Streamers
1.3.3 Game Consoles
1.3.4 Others
1.4 Market Segment by Application
1.4.1 Global Streaming Media Device Market Share by Application (2020-2030)
1.4.2 Commercial
1.4.3 Residential
1.5 Study Objectives
1.6 Years Considered
2 Global Growth Trends
2.1 Global Streaming Media Device Market Size
2.1.1 Global Streaming Media Device Revenue 2015-2030
2.1.2 Global Streaming Media Device Sales 2015-2030
2.2 Streaming Media Device Growth Rate by Regions
2.2.1 Global Streaming Media Device Sales by Regions 2015-2020
2.2.2 Global Streaming Media Device Revenue by Regions 2015-2020
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
3 Market Share by Manufacturers
3.1 Streaming Media Device Sales by Manufacturers
3.1.1 Streaming Media Device Sales by Manufacturers 2015-2020
3.1.2 Streaming Media Device Sales Market Share by Manufacturers 2015-2020
3.2 Revenue by Manufacturers
3.2.1 Streaming Media Device Revenue by Manufacturers (2018-2022)
3.2.2 Streaming Media Device Revenue Share by Manufacturers (2018-2022)
3.2.3 Global Streaming Media Device Market Concentration Ratio (CR5 and HHI)
3.3 Streaming Media Device Price by Manufacturers
3.4 Key Manufacturers Streaming Media Device Plants/Factories Distribution and Area Served
3.5 Date of Key Manufacturers Enter into Streaming Media Device Market
3.6 Key Manufacturers Streaming Media Device Product Offered
3.7 Mergers & Acquisitions, Expansion Plans
4 Market Size by Type
4.1 Sales and Revenue for Each Type
4.1.1 Media Streamers Sales and Revenue (2018-2022)
4.1.2 Game Consoles Sales and Revenue (2018-2022)
4.1.3 Others Sales and Revenue (2018-2022)
4.2 Global Streaming Media Device Sales Market Share by Type
4.3 Global Streaming Media Device Revenue Market Share by Type
4.4 Streaming Media Device Price by Type
5 Market Size by Application
5.1 Overview
5.2 Global Streaming Media Device Sales by Application
6 United States
6.1 United States Streaming Media Device Breakdown Data by Company
6.2 United States Streaming Media Device Breakdown Data by Type
6.3 United States Streaming Media Device Breakdown Data by Application
7 European Union
7.1 European Union Streaming Media Device Breakdown Data by Company
7.2 European Union Streaming Media Device Breakdown Data by Type
7.3 European Union Streaming Media Device Breakdown Data by Application
8 China
8.1 China Streaming Media Device Breakdown Data by Company
8.2 China Streaming Media Device Breakdown Data by Type
8.3 China Streaming Media Device Breakdown Data by Application
9 Rest of World
9.1 Rest of World Streaming Media Device Breakdown Data by Company
9.2 Rest of World Streaming Media Device Breakdown Data by Type
9.3 Rest of World Streaming Media Device Breakdown Data by Application
9.4 Rest of World Streaming Media Device Breakdown Data by Countries
9.4.1 Rest of World Streaming Media Device Sales by Countries
9.4.2 Rest of World Streaming Media Device Revenue by Countries
9.4.3 Japan
9.4.4 Korea
9.4.5 India
9.4.6 Southeast Asia
10 Company Profiles
10.1 Google
10.1.1 Google Company Details
10.1.2 Company Description and Business Overview
10.1.3 Sales, Revenue and Market Share of Streaming Media Device
10.1.4 Streaming Media Device Product Introduction
10.1.5 Google Recent Development
10.2 Roku
10.2.1 Roku Company Details
10.2.2 Company Description and Business Overview
10.2.3 Sales, Revenue and Market Share of Streaming Media Device
10.2.4 Streaming Media Device Product Introduction
10.2.5 Roku Recent Development
10.3 Sony
10.3.1 Sony Company Details
10.3.2 Company Description and Business Overview
10.3.3 Sales, Revenue and Market Share of Streaming Media Device
10.3.4 Streaming Media Device Product Introduction
10.3.5 Sony Recent Development
10.4 ASUSTeK Computer
10.4.1 ASUSTeK Computer Company Details
10.4.2 Company Description and Business Overview
10.4.3 Sales, Revenue and Market Share of Streaming Media Device
10.4.4 Streaming Media Device Product Introduction
10.4.5 ASUSTeK Computer Recent Development
10.5 Microsoft
10.5.1 Microsoft Company Details
10.5.2 Company Description and Business Overview
10.5.3 Sales, Revenue and Market Share of Streaming Media Device
10.5.4 Streaming Media Device Product Introduction
10.5.5 Microsoft Recent Development
10.6 Samsung Electronics
10.6.1 Samsung Electronics Company Details
10.6.2 Company Description and Business Overview
10.6.3 Sales, Revenue and Market Share of Streaming Media Device
10.6.4 Streaming Media Device Product Introduction
10.6.5 Samsung Electronics Recent Development
11 Value Chain and Sales Channels Analysis
11.1 Value Chain Analysis
11.2 Sales Channels Analysis
11.2.1 Streaming Media Device Sales Channels
11.2.2 Streaming Media Device Distributors
11.3 Streaming Media Device Customers
12 Market Forecast
12.1 Global Streaming Media Device Sales and Revenue Forecast 2020-2030
12.2 Global Streaming Media Device Sales Forecast by Type
12.3 Global Streaming Media Device Sales Forecast by Application
12.4 Streaming Media Device Forecast by Regions
12.4.1 Global Streaming Media Device Sales Forecast by Regions 2020-2030
12.4.2 Global Streaming Media Device Revenue Forecast by Regions 2020-2030
12.5 United States Market Forecast
12.6 European Union Market Forecast
12.7 China Market Forecast
12.8 Rest of World
12.8.1 Japan
12.8.2 Korea
12.8.3 India
13 Research Findings and Conclusion
14 Appendix
14.1 Research Methodology
14.1.1 Methodology/Research Approach
14.1.1.1 Research Programs/Design
14.1.1.2 Market Size Estimation
14.1.1.3 Market Breakdown and Data Triangulation
14.1.2 Data Source
14.1.2.1 Secondary Sources
14.1.2.2 Primary Sources
14.2 Author Details
14.3 Disclaimer
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